
This hand consists of 4 Pungs/Kongs/Chow (max 1 Chow) and a Pair of any Suit/Winds/Dragons (one Suit only).

This hand consists of any legal Mah Jongg hand where all 14 tiles were drawn from the Wall.
However, there are no limit to the number of Chows allowed in this hand.
Score : Standard score + 2 bonus-doubles (if non-scoring : 10 p bonus + doubles).
Fishing : As above, but only applicable if hand contains two or more Chows.

This hand consists of 4 Pungs/Kongs and a Pair of Honour tiles (1s & 9s in any suit(s), Winds & Dragons).
Score : Standard score + 3 bonus-doubles.
Fishing : As above.

This hand is an ordinary Mah Jongg hand with no Winds/Dragons.
Score : Standard score + 3 bonus-doubles for purity (incl. double for cleared suit).
Fishing : As above.

This hand consists of 7 pairs of one suit only + winds/dragons.
Score : Half Limit (500 p).
Fishing : 10 points for non-scoring hand + flowers + 2 bonus-doubles.

This hand consists of 7 pairs of two suits.
Score : Half Limit (500 p).
Fishing : 10 points for non-scoring hand + flowers + 2 bonus-doubles.

This hand consists of 3 pairs of three suits and a pair in two suits.
Score : Half Limit (500 p).
Fishing : 10 points for non-scoring hand + flowers + 2 bonus-doubles.

This hand consists of a Chow (must be concealed) in each of the three suits, one of each Wind and any wind to pair.
Score : Half Limit (500 p).
Fishing : 10 points for non-scoring hand + flowers + 2 bonus-doubles.

This hand consists of 4 Kongs and a pair of any one Suit + Winds/Dragons.
Score : Limit (1000 p).
Fishing : Standard score + 3 bonus-doubles for all Kong.

This hand consists of 7 pairs of Honour tiles (1's, 9's, Winds & Dragons) only.
Score : Limit (1000 p).
Fishing : 10 points for non-scoring hand + flowers + 3 bonus-doubles.

This hand consists of 6 pairs of the green Bamboo tiles and a pair of Green Dragons.
Score : Limit (1000 p).
Fishing : 10 points for non-scoring hand + flowers + 3 bonus-doubles.

This hand consists of 5 pairs of the red/green Bamboo tiles, a pair of the Green Dragons
and a pair of the Red Dragons.
Score : Limit (1000 p).
Fishing : 10 points for non-scoring hand + flowers + 3 bonus-doubles.

This hand consists of 4 Pungs/Kongs and a Pair of Winds and Dragons only.
Score : Limit (1000 p).
Fishing : 10 points for non-scoring hand + flowers + 4 bonus-doubles.

This hand consists of 4 Pungs/Kongs and a Pair of odd numbers in any one suit (1, 3, 5, 7, 9).
Score : Limit (1000 p).
Fishing : Standard score + 3 bonus-doubles.

This hand consists of one each of the Dragons, a Pung/Kong of each suit + pair of any suit.
Score : Limit (1000 p) if semi-concealed - Half Limit (500 p) if un-concealed.
Fishing : Standard score + 3 bonus-doubles.
Going Mah Jongg on East Winds first discard.
Score : Limit (1000 p).

This hand consists of a Pung/Kong of each Wind and a pair of anything.
Score : Limit (1000 p).
Fishing : Limit (1000 p) if fishing for the pair - Otherwise normal score.

Semi-concealed! Purity hand with Pungs of 1's and 9', a run 2-8 and any tile 2-8 to pair.
Score : Limit (1000 p).
Fishing : 10 points for non-scoring hand + flowers + 3 bonus-doubles.

This is a knitting hand using the tiles from 1-7.
Score : Limit (1000 p).
Fishing : 10 points for non-scoring hand + flowers + 3 bonus-doubles.

This hand consists of a run 1-7 in one Suit, one of each Wind and one of each Dragon.
Score : Limit (1000 p).
Fishing : 10 points for non-scoring hand + flowers + 3 bonus-doubles.

This hand consists of 4 Pungs/Kongs and a Pair of 1's or 9's only.
Score : Limit (1000 p).
Fishing : Standard score + 3 doubles for all Honour + 1 double for 1's & 9's only.

This hand is an all pair purity hand - 7 Pairs in one suit only.
Score : Limit (1000 p).
Fishing : 10 points for non-scoring hand + flowers + 3 bonus-doubles.

Standard hand without restriction for mixing suits - All 14 Tiles must be drawn from the Wall - No Kongs/Chow.
Score : Limit (1000 p).
Fishing : Standard score (Pungs score as exposed Pungs) + 3 extra doubles.
When fishing for 1 of Circles and player picks it up as the last tile in the Wall.
Score : Limit (1000 p).
When fishing for 5 of Circles and player picks it up from the loose Wall.
Score : Limit (1000 p).

This hand consists of Pung/Kong of the Green Dragons, a Pung/Kong of the Red Dragons,
a Pung/Kong of green Bamboos, a Pung/Kong of red Bamboos and any Pair of Bamboos.
Score : Limit (1000 p).
Fishing : Standard score + 3 bonus-doubles.

This hand consists of a Run 1-9, a Pung and a Pair of one suit only.
Score : Limit (1000 p).
Fishing : 10 points for non-scoring hand + flowers + 3 bonus-doubles.

All pair hand! This hand consists of 2 pairs of 1 Bamboos + a pair of each of the green Bamboos.
Score : Limit (1000 p).
Fishing : 10 points for non-scoring hand + flowers + 3 bonus-doubles.

This hand consists of a Pung/Kong of each of the Dragons, a Pung/Kong/Chow + Pair in any Suit+Winds.
Score : Limit (1000 p).
A Limit is scored whenever a player has a Pung/Kong of each of the Dragons, fishing or not!!!

This hand consists of 2 Pungs (only!) of Dragons and a Pair of each Wind.
Score : Limit (1000 p).
Fishing : Standard score.

This hand consists of a Pung of each of the nines, one of each Wind + any Wind to Pair.
Score : Limit (1000 p) if Semiconcealed - Half Limit (500 p) otherwise.
Fishing : Standard score (Pungs score as concealed) + flowers + 3 bonus-doubles.

This hand consists of a Pung of each of the ones, one of each Wind + any Wind to Pair.
Score : Limit (1000 p) if Semiconcealed - Half Limit (500 p) otherwise.
Fishing : Standard score (Pungs score as concealed) + flowers + 3 bonus-doubles.

This hand consists of a run 1-9 of any Suit, one of each Wind and any of the 13 to pair.
Score : Limit (1000 p).
Fishing : 10 points for non-scoring hand + flowers + 3 bonus-doubles.

This hand consists of 3 Pungs/Kongs (1 Chow possible) and a Pair of the green Bamboo tiles
and 1 Pung/Kong of the Green Dragons.
Score : Double Limit (2000 p).
Fishing : Standard score + 3 bonus-doubles.
When East Wind goes Mah Jongg on his first 14 Tiles.
Score : Double Limit (2000 p).

This hand consists of a Pung/Kong of the White Dragons, a Pung/Kong of the Green Dragons,
2 Pungs/Kongs/(1 Chow possible) and a Pair of the green Bamboo tiles.
Score : Double Limit (2000 p).
Fishing : Standard score + 3 bonus-doubles.

This hand consists of a Pung/Kong of the Red Dragons, a Pung/Kong of Own Wind,
a Run 1-7 in one suit and any tile 1-7 to pair.
Score : Double Limit (2000 p).
Fishing : Standard score + 3 bonus-doubles.

This hand consists of a Pung/Kong of the White Dragons, a Pung/Kong of the Red Dragons,
2 Pungs/Kongs and a Pair of the red Bamboo tiles.
Score : Double Limit (2000 p).
Fishing : Standard score + 3 bonus-doubles.

This hand consists of a Pung/Kong of the Red Dragons, 3 Pungs/Kongs and a Pair of the red Bamboo tiles.
Score : Double Limit (2000 p).
Fishing : Standard score + 3 bonus-doubles.

This hand consists of one each of all the Hounour tiles and any Hounour tile to pair.
Score : Double Limit (2000 p).
Fishing : 10 points for non-scoring hand + flowers + 3 bonus-doubles.

It cannot get any better than this!
Pung/Kong Green Dragons, Pung/Kong Red Dragons, Pung/Kong White Dragons,
Pung/Kong own Wind (when Wind of the round), a Pair of Winds and a Bouquet of flowers.
Score : Entire pool of tokens/counters in the game.
Fishing : Limit (1000 p).